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##
## Copyright (c) 2009-2015,
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##  Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
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SET(H_FILES
    AbcExport.h
    AbcWriteJob.h
    AttributesWriter.h
    Foundation.h
    MayaCameraWriter.h
    MayaFaceSetWriter.h
    MayaMeshWriter.h
    MayaLocatorWriter.h
    MayaNurbsCurveWriter.h
    MayaNurbsSurfaceWriter.h
    MayaPointPrimitiveWriter.h
    MayaTransformWriter.h
    MayaUtility.h
)

SET(CXX_FILES
    AbcExport.cpp
    AbcWriteJob.cpp
    AttributesWriter.cpp
    MayaCameraWriter.cpp
    MayaFaceSetWriter.cpp
    MayaMeshWriter.cpp
    MayaLocatorWriter.cpp
    MayaNurbsCurveWriter.cpp
    MayaNurbsSurfaceWriter.cpp
    MayaPointPrimitiveWriter.cpp
    MayaTransformWriter.cpp
    MayaUtility.cpp
)

SET(SOURCE_FILES ${CXX_FILES} ${H_FILES})

#INCLUDE_DIRECTORIES(${HDF5_INCLUDE_DIRS})
INCLUDE_DIRECTORIES("..")

ADD_MAYA_CXX_PLUGIN(AbcExport ${SOURCE_FILES})

TARGET_LINK_LIBRARIES(AbcExport
    ${MAYA_LIBRARIES}
    Alembic::Alembic
)

INSTALL(TARGETS AbcExport
        DESTINATION ${ALEMBIC_MAYA_PLUGINS_INSTALL_DIR})
